According to the Roberts and Sutton-Smith theory, games are tools for learning and assuaging internal conflicts. Children and adults alike can enjoy games that require strategy, such as chess or checkers. These games let people manipulate events, while playing games of chance allows them to escape responsibility. Here are some common types of games:
Toys are a common element of games, which can represent various items like pawns on a board, play money, or points scored in a game. Some games are completely devoid of tools. Hide-and-seek, tag, and card games do not involve tangible objects, though. Different environments also dictate how a game is played. A street course in New York City will be very different from one in an Afghanistan village.
According to Gass, games often involve skill, chance, and endurance. These activities can be performed by two or more people, and are usually played for amusement. Real-world situations that require strategy are often modeled after games. These include energy regulation, missile defense, auditing tax payers, labor-management negotiations, and advertising. Games are also important in addressing conflict. These activities often have real-world counterparts, including board games, video games, and sham combat.
These games are incredibly popular and require players to develop patterns in order to succeed. The basic gameplay involves moving objects around the screen to make a pattern of different colors or shapes. The more complex levels are, the more intricate the player’s thinking must be to win. Most casual games require strategic thinking and sophisticated pattern recognition to achieve success. Many of them are free of violence, and often have a social component. There is something for everyone. The possibilities are endless.